Hey!
I was thinking to entitle this thread
"Why the devil craps onto the biggest heap", but few would have understood that.
Its a really rough translation of a german idiom, describing the fact that thoose that have the most are most likely to get even more (mostly money or goods) - in our case, this is a phenomenon happening right here before our eyes, let me just mention the tracks 816 or 1633... theese are so prominent because of their outstanding thumbs-up-counts, so more and more members discover them and: give them even more thumbs!
So we are about to have a top ten group that will keep gaining thumb headroom before other jams listed on page four, the only way to break this vicious circle is to instantly get 15 thumbs right after you uploaded, then you'll be in the game.
OK, now that was a really harsh judgement, but its easy to notice theese effects by adding a little drama...
so lets keep record:
Problem A: "the devil craps on the biggest heap"-phenomenon
Here goes Nr. 2:
Since multi-instrument jams are more likely to sound nice (give alternative explanation here), people tend to give more and more thumbs, the farther a jam develops. We have cases were all tracks prior to a vocalist joining a jam dont have half the thumbs the track including vocals gets.
When it comes to analyzing thumbs in order to find out what might be a good practise backing with the inviting character some sessions have, the thumbs given for creativity or finished-off-jams mentioned in this example aren't worth much.
One first attempt to break with this problem was the backing track (<3 musicians) vs advanced sessions (3+ musicians).
That works, for it just cutts off the high-thumbed many instruments remixes from the trio backings, BUT theres quite a few really backing-like tracks with four musicians (you only need seperate percussions and drums and you'll have four people and still space)...
on the record:
Problem B: We have only one thumb that rates creativity, full song result, basic feeling of "I like that" AND should tell us, if a track is a great practise backing or wether people like to play along to this...
thats too many purposes for one thumb I'm affraid...
I'd be interested if you have any opinions ideas on A & B,
of course I have done some home thinking, and to make it a little easier on you, I'll just give some ideas - none of wich has my personal favor so far:
Solutions A
A-1: Taking out the three best rated jams from search results. As soon as another jam hits more thumbs, they'll be back in...
A-2: Showing a random ten out of the top 50 jams on the top-10 page - then you'd get diffrent results every time you open the page... thats not necessaryly cool if you are trying to find yesterdays track...
A-3: showing a random, and diffrent-coloured "underdog" session in the top ten list - this way, it would be obvious that this is a random track and more jams would get some exposure.
Solutions B:
B-1: leave things as they are... one of the negative things: the advanced sessions are a little hard to be found via search engine (easyier to go via "more best rated jams" from the startpage than to find the advanced sessions link in loopsearch).
B-2: Develop a two (or more) dimensional thumb rating, p.e. one thumb for "I like", one for "this is jammable!"
there are some other ways one might take, but now its your turn to get your brains in gear :)
thanks!
***
I was thinking to entitle this thread
"Why the devil craps onto the biggest heap", but few would have understood that.
Its a really rough translation of a german idiom, describing the fact that thoose that have the most are most likely to get even more (mostly money or goods) - in our case, this is a phenomenon happening right here before our eyes, let me just mention the tracks 816 or 1633... theese are so prominent because of their outstanding thumbs-up-counts, so more and more members discover them and: give them even more thumbs!
So we are about to have a top ten group that will keep gaining thumb headroom before other jams listed on page four, the only way to break this vicious circle is to instantly get 15 thumbs right after you uploaded, then you'll be in the game.
OK, now that was a really harsh judgement, but its easy to notice theese effects by adding a little drama...
so lets keep record:
Problem A: "the devil craps on the biggest heap"-phenomenon
Here goes Nr. 2:
Since multi-instrument jams are more likely to sound nice (give alternative explanation here), people tend to give more and more thumbs, the farther a jam develops. We have cases were all tracks prior to a vocalist joining a jam dont have half the thumbs the track including vocals gets.
When it comes to analyzing thumbs in order to find out what might be a good practise backing with the inviting character some sessions have, the thumbs given for creativity or finished-off-jams mentioned in this example aren't worth much.
One first attempt to break with this problem was the backing track (<3 musicians) vs advanced sessions (3+ musicians).
That works, for it just cutts off the high-thumbed many instruments remixes from the trio backings, BUT theres quite a few really backing-like tracks with four musicians (you only need seperate percussions and drums and you'll have four people and still space)...
on the record:
Problem B: We have only one thumb that rates creativity, full song result, basic feeling of "I like that" AND should tell us, if a track is a great practise backing or wether people like to play along to this...
thats too many purposes for one thumb I'm affraid...
I'd be interested if you have any opinions ideas on A & B,
of course I have done some home thinking, and to make it a little easier on you, I'll just give some ideas - none of wich has my personal favor so far:
Solutions A
A-1: Taking out the three best rated jams from search results. As soon as another jam hits more thumbs, they'll be back in...
A-2: Showing a random ten out of the top 50 jams on the top-10 page - then you'd get diffrent results every time you open the page... thats not necessaryly cool if you are trying to find yesterdays track...
A-3: showing a random, and diffrent-coloured "underdog" session in the top ten list - this way, it would be obvious that this is a random track and more jams would get some exposure.
Solutions B:
B-1: leave things as they are... one of the negative things: the advanced sessions are a little hard to be found via search engine (easyier to go via "more best rated jams" from the startpage than to find the advanced sessions link in loopsearch).
B-2: Develop a two (or more) dimensional thumb rating, p.e. one thumb for "I like", one for "this is jammable!"
there are some other ways one might take, but now its your turn to get your brains in gear :)
thanks!
***