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Windows + Auto -Volume

posted on #1
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Since I'm running default Windows 7, I noticed some annoying auto-reduction, when listening to any source. Desktop music, online music, videos, games. The level goes up & down intuitively. How to disable:

Control Panel > Hardware & Sound > Sound

Headphones/Speakers > Properties

Enhancements > down to "Loudness Equalization".

I disabled all.
More useful stuff. Advanced > Default Format > 24 bit, 48ooo Hz

[ broken embedded image removed by Dick ]
16 bit 44100 Hz seems the most common WAV format. Yet I didn't change. May be worth a check and test some new arrangement
Edited by Dick on June 01 2018 21:00
posted on #2
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Posts: 139
Joined: 28.11.13
Windows 10 update bout killed me:|
posted on #3
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Joined: 30.04.16
posted on #4
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Yeah..maybe next time🤔
posted on #5
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Maybe an IPhone too..since I just posted 3 of the same replies on my Android
posted on #6
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Joined: 30.12.10
@fishin- I took the freedom to edit that :)

@SupJax & on topic:
This is not a windows issue at all!
The screenshots show that the settings which are being discussed here are device specific and are being treated by each devices individual driver (as indicated by the Logitech / IDT references).

It is definetly a good idea to check such soundcard or device specific settings if you really need to use the onboard soundcard - as soon as you are using some external device designed for audio recording, you will no longer need to worry about such auto-enhancements (which are probably quite common in communications headsets for good reason).

Bottom line, please don't blame windows for your choice of sound card :)
posted on #7
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Joined: 14.02.18
I really don't know enough about Microsoft Windows to comment on what might be going on there, but I'm still a strong proponent of:

https://de.wikipedia.org/wiki/EBU-Empfehlung_R_128 (German, but much better than the English version which is linked next)

The latter is called "LUFS" around here, and the recommendations for streaming (like on Wikiloops) is -16LUFS (much like -16dB average loudness), with true peaks at around -1dB. Make that -23dB LUFS for broadcasting, which absolutely makes sense to protect us all from those loudness jumps during ad breaks (like on your typical TV station).

Lots of other links in these articles, but for a quick ("executive") summary, I also suggest reading https://en.wikipedia.org/wiki/Loudness_war - which pretty much explains what we're all losing.

But like I wrote in the beginning, can't comment on what Microsoft is doing there, and if those "annoying auto-reductions" are exactly that - only poorly implemented? Just a wild guess...

Edited by wjl on June 08 2018 01:17
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